Publication

Hanyang University. Human-Computer Interaction Lab

2021

FOPR test: a virtual reality-based technique to assess field of perception and field of regard in hemispatial neglect

Kim, T., Kim, K., Choi, C., Lee, J., Shin, J.
Journal of NeuroEngineering and Rehabilitation

Research on Social Information Processing using Augmented Reality Device: Comparison with Real-World Human Interaction

You, J., Heo, J., Kim, E., Kim, K.
Journal of Korean Institute of Information Scientists and Engineers

Smartphone Application for Wheelchair User’s Transportation Mode Detection: A Preliminary Study

Hwang, S., Heo, J., Moon, J., Kim, H., Cha, J. & Kim, K.
Cyber Therapy & Social Networking Conference 25, Italia

Embodied Robot, Telecommuinication, and Level of Controllability

Jung, M., Kim, J., Kim, K.
Cyber Therapy & Social Networking Conference 25, Italia

Research on multi-sensory synchronization on body ownership illusion with virtual avatar

Cho, Y., Jung, M., Kim, K.
HCI Korea 2021

Validation of Seed based Deep Learning Model for Transportation Mode Detection including Wheelchair Data

Hwang, S., Heo, J., Moon, J., Kim, H., Cha, J. & Kim, K.
HCI Korea 2021

Preliminary Research on Individualized Foveated Rendering Technique

Kim, J., Park, K. & Kim, K.
HCI Korea 2021



2020

Measuring recognition of body changes over time: A human-computer interaction tool using dynamic morphing and body ownership illusion

Jung, M., Kim, J., Kim, K.
PLOS ONE

Controlling the Sense of Embodiment for Virtual Avatar Applications

Kim, C., Jung, M., Kim, S. & Kim, K.
JMIR Serious Games

Feasibility of the Virtual Reality Program in Managing Test Anxiety: A Pilot Study

Kown, J., Hong, N., Kim, K.
Cyberpsychology, Behavior, and Social Networking

Impact of body size match to an avatar on the body ownership illusion and user's subjective experience

Kim, S., Park, H., Jung, M. & Kim, K.
Cyberpsychology, Behavior, and Social Networking,

Research on Blur-based Dyanamic Simulator Sickness Reduction Technology

Park, K., Kim, C. & Kim, K.
HCI Korea 2020

Take-over request in conditional automated vehicle according to environmental factors

Lee, H., Heo, J. & Kim, K.
HCI Korea 2020

Research on the change of emotion in autonomous vehicles

Sim, S., Seo, G., Heo, J. & Kim, K.
HCI Korea 2020

Research on the effect of real light intensity control on virtual simulator sickness and presence

Cho, Y., Jung, M. & Kim, K.
HCI Korea 2020



2019

Joint Attention Virtual Classroom: A Preliminary Study

Seo, S., Kim, E., Mundy, P., Heo, J. & Kim, K.
Psychiatry Investigation

Blinded by Our Emotions: Depression and the Impact of Affect on Emotion Recognition Sensitivity

Mcmahon, K., Kim, K., Fang. C. M., Neacsiu, A. D., & Rosentahl. M. Z.
Journal of Experimental Psychopathology

Development of Virtual Reality Continuous Performance Test Utilizing Social Cues for Children and Adolescents
with Attention-Deficit/Hyperactivity Disorder

Eom, H., Kim, K., Lee, S., Hong, Y.-J., Heo, J., Kim, J.-J., & Kim., E.
Behavior, and Social Networking

Beyond Head-mounted Display: Extended Field of View using Sparse Peripheral Display Techniques

Heo, J. & Kim, K.
Journal of Korean Institute of Information Scientists and Engineers

Effects of Virtual-Avatar Motion Synchrony Levels on Full-Body Interaction

Choi, C., Jun, J., Heo, J., & Kim, K.
Proceeding of the ACM Symposium on Applied Computing (ACM SAC 2019)

Body size change perception and the body ownership illusion

Jung, M., & Kim, K.
Cyber Therapy & Social Networking Conference 24, USA

Joint attention, social cognition, and augmented reality devices

You, J., Heo, J., & Kim, K.
Cyber Therapy & Social Networking Conference 24, USA

A point-light avatar and different perspectives control the feeling of embodiment

Kim, C., Jung, M., & Kim, K.
Cyber Therapy & Social Networking Conference 24, USA

Takeover interactions between an autonomous vehicle and the driver in five different external environments,

Lee, H., Heo, J., & Kim, K.
Cyber Therapy & Social Networking Conference 24, USA

A Controlling Sense of Embodiment Using point-light Virtual-avatar

Kim, C., Jung, M., & Kim, K.
KSC 2019

A pilot study on virtual reality body change perception for measuring body image flexibility

Jung, M., Kim, J., & Kim, K.
KSC 2019

A Pilot Study on Information processing of Social Interaction Using Augmented Reality Head Mounted Display

You, J., Heo, J., & Kim, K.
KSC 2019

Research on control method of the embodiment subcomponents using point light avatar and change of perspective

Kim, C., Jung, M., & Kim, K.
HCI Korea 2019

Research on development, filling and making survey with survey toll

Kim, S., Kim, D., Jung, M., & Kim, K.
HCI Korea 2019

Instrumental activities of daily living assessment tool with virtual reality : A pilot study

Kim, S., Jun, J., & Kim, K.
HCI Korea 2019

Effect of body ownership illusion on perception of body size change

Jung, M., & Kim, K.
HCI Korea 2019

Research on simulator sickness and presence according to inreraction for locomotion in virtual reality

You, J., Seo, B., Kim, C., & Kim, K.
HCI Korea 2019

The pilot study of human - human interaction using two hololens : Concentrating on joint attention

You, J., Heo, J., & Kim, K.
HCI Korea 2019

“가상 멀미 저감을 위한 헤드 마운티드 디스플레이 및 그 동작 방법"

(특허) 김광욱, 김창섭, 김민규
10-19514606, 2019.02.18 (등록)



2018

Spatial learning and memory using a radial arm maze with a head-mounted display

Kim, H., Park, J.Y. & Kim, K.
psychiatry Investigation

Full-Body Ownership Illusion Can Change Our Emotion

Jun, J., Jung, M., Kim, S.-Y., & Kim, K.
Proceeding of the 2018 CHI Conference on Human Factors in Computing Systems

Can Human-Robot Interaction Promote the Same Depth of Social Information Processing as Human-Human Interaction?

Kim M., Kwon, T., & Kim, K.
International Journal of Social Robotics

Research on Virtual Simulator Sickness Using Field of View Restrictor According to Human Factor levels

Kim, C., Kim, S. -Y., & Kim, K.
International Journal of Social Robotics

Virtual Embodiment: A Pleasing Extension of Self

Jun, J., Jung, M., Kim, S., & Kim, K.
Cyber Therapy & Social Networking Conference 23, Canada

How much changes can make people think their avatar was changed?

Jung, M., Jun, J., & Kim, K.
Cyber Therapy & Social Networking Conference 23, Canada

The effects of motion and appearance synchronizations on the cybersickness of human-avatar interaction

Choi, C., Jun, J., Kim, M., & Kim, K.
Cyber Therapy & Social Networking Conference 23, Canada

The sparse peripheral LED HMD can extend our FoV in the visual search task

Heo, J., & Kim, K.
Cyber Therapy & Social Networking Conference 23, Canada

The effects of Sparse Peripheral head-mount Display

Heo, J., & Kim, K.
KSC 2018

Research on virtual reality platform for interaction between body ownership illusion and my body size changes

Jung, M., & Kim, K.
KSC 2018

Activities of daily living task using virtual reality: Training og cognitive function through virtual supermarket

Kim, S., Jun, J., & Kim, K.
KCGS 2018

Research on information processing of virtual classroom According to social interaction types with eye-tracking technology

You, J., Heo, J., Kim, E., & Kim, K.
KCGS 2018

Research on cybersickness of virtual avatar motion capture application

Choi, C., Jun, J., Kim, M., & Kim, K.
HCI Korea 2018

Virtual embodiment and emotional effects

Jun, J., Jung, M., Kim, S., & Kim, K.
HCI Korea 2018

Development of virtual simulator sickness reduction technology using eye-tracking FoV restrictor

Kim, C., Lee, H., Kim, M., Jun, J., & Kim, K.
HCI Korea 2018

Development of LED based Wide Field of View HMD System

Heo, J., & Kim, K.
HCI Korea 2018



2017

Performance-Based Animation Using Costraints for Virtual Object Manipulation

Hwang, J., Kim, K., Suh, I. H., & Kwon, T.
IEEE Computer Graphics and Applications

Process Outcome Analysis of Human Field of Regard (FoR) Training for Patients with Hemispatial-Neglect

Kim, M., Shin, J., Kim, M., Lee, J., Jeon, Y., Kim, K
Cyber Therapy & Social Networking Conference 22, England

Virtual Body-Ownership, Motion-Synchronization, and Body-Size Matching in Adults

Kim, M., Kim, S., Jung, M., Kim, C., Kim, K.
Cyber Therapy & Social Networking Conference 22, England

A novel assessment of spatial learning and memory: Head mounted display-redial arm maze (HMD-RAM)

Kim, H., Park, J., Kim, K.
Cyber Therapy & Social Networking Conference 22, England

Effects of Aging in Joint Attention Virtual Classroombr>

Heo, J., Kim, E., Eom, H., Kim, K
Cyber Therapy & Social Networking Conference 22, England

Assessment of the Attention Performance Test based on Virtual Reality : A Comparison with the Traditional Continuous Performance Test

Eom, H., Lee, S., Hong, Y., Heo, J., Kim, K., Kim, E.
Cyber Therapy & Social Networking Conference 22, England

An eye-tracking based gaze-contingent paradigm method for emotional recognition research

Kim, C., Kim, S., & Kim, K.
Korea Software Congress

Research on eye and head tracking FoV restrictor to reduce virtual simulator sickness

Kim, C., Lee, H., Kim, M., Jun, J., & Kim, K.
Korea Software Congress

Comparison of spatial learning and memory strategies using HMD-RAM

Kim, H., Park, J., & Kim, K.
HCI Korea 2017

Comparison Research between Human-Robot Interaction and Human-Human Interaction: focusing on Joint Attention

Kim, M., Kim, C., & Kim, K.
HCI Korea 2017

A Comparative Research on the Eye-tracking Method and Gaze-contigent Paradigm Method for Emotional Recognition

Kim, C., Kim, M., & Kim, K.
HCI Korea 2017

Research on interaction methods and types for human-robot interaction

Jung, M., Kim, M., & Kim, K.
HCI Korea 2017

Comparison of ADHD Children and Healthy Control using Joint Attention Virtual Classroom

Heo, J., Kim, E., & Kim, K.
HCI Korea 2017

Research on Arousal and Valence using Smartphone-based Exposure System

Park, J., Park, J., Kim, K.
HCI Korea 2017



2016

Human field of regard, field of view, and attention bias

Jang, W., Shin, J., Kim, M., & Kim, K.
Computer Methods and Programs in Biomedicine

Brief Report: Joint Attention and Information Processing in Children with Higher Functioning Autism Spectrum Disorders

Mundy, P., Kim, K., Mclntyre, N., Lerror, L., & Jarrold, W.
Journal of Autism and Developmental Disorder

Effects of Joint Attention Virtual Classroom

Seo, S., Kim, E., & Kim, K.
CyberTherapy & Social Networking Conference 21, Ireland

Effects of Virtual Avatar and Humanoid Robot for Social Information Processing

Kim, M., Kim, H., & Kim, K.
CyberTherapy & Social Networking Conference 21, Ireland

Comparing Initiating and Responding Joint Attention as a Social Learning Mechanism: A Study Using Human-Avatar Head/Hand Interaction

Kim, M., Kim, S., & Kim, K.
Journal of Korean Institute of Information Scientists and Engineers

Development of a Smartphone based Photo-realistic Virtual Reality Exposure theraphy System

Park, J., Park, J., Kim, K.
Korea Computer Graphics Society

Development and prelinary validation of virtual reality-radial arm maze (VR-RAM) program

Kim, H., Park, J., & Kim, K.
한국멀티미디어학회

Development of Joint Attention Virtual Classroom

Seo, S., Kim, E., & Kim, K.
HCI Korea 2016

Is Interaction with Virtual Avatar Same with Human-Human Interaction?: A Preliminary Study According to Interaction Partners

Kim, H., Kim, M., & Kim, K.
HCI Korea 2016

2015

A Virtual Joy-Stick Paradigm for the Study of Emotional Responses and Social Motivation in Children with ASD

Kim, K., Rosenthal, M.Z., Gwaltney, M., Jarrold, W., Hatt, N., McIntyre, N., Swain, L., Solomon, M. & Mundy , P.
Journal of Autism and Developmental Disorder

Field of Regard Measurements using 3D Virtual Environment in adult

Jang W., Shin, J.-H., & Kim, K.
Entertainment Software and Cognitive Neurotherapeutics Society

Human-Avatar Interaction and Recognition Memory according to Interaction Types and Methods

Kim, M., Jang, W., & Kim, K.
IEEE Virtual Reality 2015, France

Virtual Reality (VR) paradigm for measuring Field of Regard (FOR) and Field of View (FOV)

Jang, W., Shin, J., & Kim, K.
KCGS 2015



2014

Effects of Virtual Environment Technologies on Emotional Responses

Kim, K., Rosenthal, M.Z., Brady, R., & Zielinski, D.
Computer Methods and Programs in Biomedicine

Research on Joint Attention Pardigm using Head-Mounted Display (HMD) and Head-Tracker (HT)

Kim, M. & Kim, K.
HCI Korea 2015

Joint Attention, Social Cognition, and Recognition Memory from Healthy Control to Autism Spectrum Disorder

Kim, K.
인지및생물심리학회 학술대회, 인지및생물심리학회, 부여, 국내



2013

Social Attention in a Virtual Public Specking Task in Higher Function Children with Autism

Jarrold, W., Mundy, P.C., Gwaltney, M., Bailenson, J., Hatt, N., Mclntyre, N., Kim, K., Solomon, M., Novotny, S., & Swain, L.
Autism Research

Development and validation of a computer-based measure of symmetry and arranging behavior in obsessive-compulsive disorder: A preliminary study

Roh, D., Kim, K., Chang, J.-G, Kim, S.I. & Kim, C.-H.
Comprehensive Psychiatry

Atypical Head Movements in Virtual Public Speaking Task by Children with Autism, Entertainment Software and Cognitive Neurotherapeutics Society

Kim, K., & Mundy, P.C